One of Gradle's attractive features is that plugins are extremely simple to write and can do anything. Gradle plugins can add new functionality, enhance existing functionality or even remove undesired functionality. If you've ever wanted to write a Gradle plugin, or are interested in the deep details of plugins, then this session is for you.
In this session we'll explore some fundamental concepts that can be used as guidelines when developing plugins and new Gradle functionality, and the role of plugins and how they can be used.
We'll look at issues such as; how to implement flexible tasks, how to support convention over configuration while maintaining flexibility, how to structure plugin stacks, building and distributing plugins and testing your plugins. We'll be developing a sample plugin during the session and discussing other real world example plugins.
Luke Daley is a member of the Gradleware engineering team. At Gradleware Luke works on Gradle (A JVM based build automation tool) and helps teams reach new levels of project automation and quality.
Luke is the lead of the Geb project (a productivity focussed Groovy browser automation/web testing tool) project which he created in 2010. You'll also find Luke contributing to other Open Source projects such as Grails (a Groovy web development framework), Spock (a next generation testing framework for the JVM) and anything else that catches his attention.
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